I spent this evening exploring an idea I had been nursing for a few weeks. It's a further adaptation of Mihaly Csikszentmihalyi's flow theory, which was previously explored by Jenova Chen. I'm not going to post details yet, because I still need to do a lot of background reading to ensure that this hasn't already been done.
In all likelihood this avenue has already been explored, but there may still be room for expansion. Once I've done some additional reading I'll know whether I'm wasting my time. :)
Today was supposed to be a playtesting day for Gemini, however persistent bugs continue to prevent the project from reaching a 'done' state. Most of the issues arise in multiplayer mode, and honestly the issue is almost always something to do with a race condition present in the eda; I'd kill for some kind of Semaphore, but that's not going to happen. The list of bugs/changes/additions grows three times faster than it shrinks. The list can't even be triaged effectively since the all the items on there are considered to be high priority.
Still have lot's to do over the next week. I need to get this site into a finished state, create some business cards, apply for a scholarship, and figure out what's going on in Vancouver.